2017–2023 | Ph.D., Software Engineering | McMaster University |
Thesis: Start Your EM(otion En)gine: Towards Computational Models of Emotion for Improving the Believability of Video Game Non-Player Characters (http://hdl.handle.net/11375/28699) | ||
Supervisor: Dr. Jacques Carette | ||
2014–2017 | M.A.Sc., Software Engineering | McMaster University |
Thesis: GLaDOS: Integrating Emotion-Based Behaviours into Non-Player Characters in Computer Role-Playing Games (http://hdl.handle.net/11375/21369) | ||
Supervisor: Dr. Jacques Carette | ||
2009–2014 | B.Eng. (With Distinction) | McMaster University |
Software Engineering & Game Design |
- Maintained technical documentation for the IBM DB2 for Linux, Unix, and Windows product and collaborated with developers to create new documentation and updates
- Promoted discussion between teams in response to technical problems raised by customers
- Created documents for hosting installation requirement information and assisted with the data migration to a new platform for the DB2 for Linux, Unix, and Windows and DB2 Connect products